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Breadbear (or Breadbear 3000 in Dayshift at Freddy's 2) is one of the arcade games of Dayshift at Freddy's and Dayshift at Freddy's 2.
In Dayshift at Freddy's:
- If you complete the four levels, Steven will accuse you of cheating and "fire" you.
- If you complete the "illegal level" you will get the Bono Ending.
If you were looking for the closely related character, see this page. This game should absolutely not be confused with Breadbear 9001 from Dayshift at Freddy's 3, which is a slots game.
Gameplay[]
In this game, you play as Dave and attack animatronics coming from above. You move left by pressing the left arrow key or A, move right by pressing the right arrow key or D, and shoot by pressing spacebar. Once you defeat the boss in the level, you're shown your score, the high score, and how many enemies you killed, and then you
Enemies[]
- Freddy:
- Colorado: The first enemy you encounter in Level 1, seen after the first text fades out. He shoots two fireballs (one to the left and one to the right) and is the easiest to defeat.
- Bakersfield: The first enemy you encounter in Level 1, seen after the first text fades out. He shoots two fireballs (one to the left and one to the right) and moves around. However, he is still pretty easy to defeat.
- Golden Freddy:
- Colorado: The second enemy you encounter in Level 1, seen after the second text fades out. He shoots two fireballs with the same pattern as Freddy two times, and is more difficult to defeat.
- Bakersfield: The fifth enemy you encounter in Level 1, seen after the third text fades out. He shoots two fireballs one or two consecutive times and cannot be defeated. He appears in Level 2, which makes him the only enemy that appears in two levels.In my opinion, this is easily the most annoying type of enemy in the game.
- Foxy:
- Colorado: The third enemy you encounter in Level 1, seen after the third text fades out. He repeatedly shoots one fireball but is very easy to defeat.
- Bakersfield: The fourth enemy you encounter in Level 1, seen after the third text fades out. He repeatedly shoots two fireballs, moves around, and has the same health as Bonnie and Chica.
- Breadbear:
- Colorado: The boss of Level 1, seen after the last text (or rather warning) fades out. He shoots five tiny copies of his face before facing you head-on. He shoots two unique shots, and ten regular shots, and a smaller hologram of him.
- Bakersfield: The boss of Level 1, seen after the last text (or rather warning) fades out. He shoots five tiny copies of his face before facing you head-on. He shoots two unique shots and a smaller hologram of him which insta-kills Dave.
- Toy Chica:
- Colorado, Level 2: Works identically to Freddy, only appearing in Colorado, Level 2 instead of Colorado, Level 1.
- Colorado, Illegal Levl: Works identically to Freddy.
- Bakersfield, Level 2: Along with Toy Bonnie, she charges against you and shoots fountains of fireballs.
- Toy Freddy:
- Colorado, Level 2: Works identically to Golden Freddy, only appearing in Level 2 instead of Level 1.
- Bakersfield, Level 2: Works identically to Freddy, only appearing in Level 2 instead of Level 1.
- Toy Bonnie:
- Colorado, Level 2: Works identically to Foxy, only appearing in Colorado, Level 2 instead of Colorado, Level 1.
- Bakersfield, Level 2: Along with Toy Chica, he charges against you and shoots fountains of fireballs.
- Color-Inverted Breadbear: Works identically to Breadbear. However, it appears in Colorado, Level 2 instead of Colorado, Level 1, shoots four tiny copies of himself instead of five, and is much more durable.
- Phantom Chica: Works identically to Toy Chica. However, it appears in Colorado, Level 3 instead of Colorado, Level 2 and is much more durable.
- Phantom Freddy: Works identically to Toy Freddy. However, it appears in Colorado, Level 3 instead of Colorado, Level 2 and is much more durable.
- Phantom Foxy: Works identically to Toy Bonnie. However, it appears in Colorado, Level 3 instead of Colorado, Level 2 and is much more durable.
- Springtrap: Works identically to Color-Inverted Breadbear. However, it appears in Colorado, Level 3 instead of Colorado, Level 2, shoots five tiny copies of himself instead of four (much like Breadbear in Stage 1), doesn't shoot ten regular shots anymore (unlike the first two bosses), and is much more durable.
- Regular Doggo: Works identically to Phantom Chica. However, it appears in Colorado, Level 4 instead of Colorado, Level 3 and is much more durable.
- "Doge" Doggo: Works identically to Phantom Freddy. However, it appears in Colorado, Level 4 instead of Colorado, Level 3 and is much more durable.
- "Puppy" Doggo: Works identically to Phantom Foxy. However, it appears in Colorado, Level 4 instead of Colorado, Level 3 and is much more durable.
- DirectDoggo: Works identically to Springtrap. However, it appears in Colorado, Level 4 instead of Colorado, Level 3, shoots "Doge" doggos instead of tiny copies of himself, spams boss shots and is much more durable.
- All of the enemies from before (including the bosses, which appear in the form of GŁĮTÇH) appear in the "illegal" level.
- GŁĮTÇH: Works identically to DirectDoggo. However, it appears in the Colorado, Illegal Level instead of Colorado, Level 4, shoots 4 pre-battle missiles with a much shorter time interval, enters the battle much quicker, and is much more durable.
- Chica and Bonnie: The second and third enemies you encounter in Bakersfield, Level 1. They move to the same Y-position as you then shoot multiple enemy bullets at you until you get out of its way, at which point they move again.
- The Trashpile: Works identically to Breadbear. However, he shoots a some of his body parts[how many?] before facing Dave head-on, and continues to shoot his body parts, which do not actually do a lot of damage to him. He is much more durable than the previous boss.
Information[]
It is known that Dave Miller created the game to antagonize Freddy Fazbender's Pepperonerie after the Pepperonerie bought the Fredbear character. He even snuck the Breadbear 3000 arcade cabinets to the Pepperonerie's arcades. The phone guys never figured out how to deactivate the cabinets, so they decided to modify the game and put passive-aggressive messages into the game.[reference needed]
Notes and References[]
Unsorted[]
COL1 | COL2 | COL3 | COL4 | COLS | BAK1 | BAK2 | |
---|---|---|---|---|---|---|---|
First Text | smash the freddy's
lol |
Please don't do a smasherooni of
our delicate robotic performers! Thank! -Phone Guy |
WHO KEEPS RE-HIRING YOU?!?!?!
-Phone Guy |
WHY ARE YOU STILL PLAYING?!
Yes. We have a sister location filled with only doggos. So what? -Phone Guy |
Oh my!
You're a persistent one, aren't you? [borf] |
smash the
freddys lol |
"Really, Dave?"
"Really?!" |
Second Text | stop killing da kidz
lol |
Hey, I told you to leave those
things alone!
|
LEAVE THOSE THINGS ALONE!
YOU'VE ALREADY RUINED MY LIFE! -Phone Guy |
GET OUT.
Leave. There's nothing left for you to ruin here! -hte phoen |
I should've know you
wouldn't stop. Even after defeating ME... |
"OH, GOSH HECKING DARNIT!"
"WHAT ARE YOU DOING BACK HERE?!" -Phone Man |
"I'll be honest, Dave."
"This is getting a little old." -hte Phone |
Third Text | yer such a dick purpleman
we're using htis game in the investigation |
Honestly, now you're just being r00d!
|
DON'T YOU DARE!
LEAVE THAT MOULDY FUCKING FOX ALONE! -Phone Guy |
You know what?
Fine! I quit! Goodbye, you HECKING DARN EGGPLANT! -hte phoen |
I see now that I was wrong...
This isn't the end... It's only the beginning. |
"I swear to Gosh, Dave!"
"You'd better stop smashing those robots, or we'll dock your pay!" -Phoney |
"I hecking hate you, Dave!"
"I hope you know that." |
Fourth Text | [Does not appear in these levels.] | "You're the worst, Dave!"
-The Phone |
[Does not appear in this level.] | ||||
Last Text | [Usual warning sign appears] | I've had enough!
You are going to die in that rabbit suit and you are gonna like it! -Phone Guy |
YOU HAVE EVOKED THE WRATH
OF DOGGO LORD HAVE MERCY Borf -me |
Well, alright.
IF YOU THINK YOU'RE HOT STUFF! HIT ME WITH YOUR BEST SHOT! |
[Usual warning sign appears] |
To-do list:
- Add text guide and missing enemies (if any) from Bakersfield levels.
- Add additional references.
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